Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Assigned to an urbanised planet torn by war. |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Assigned to an urbanised planet torn by war. |
3 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Army Support). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Contact with Government. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Returned to Army (Army Support). |
9 |
47 |
Surrounded and outnumbered by the enemy, Elliott Withers hold out until relief arrives. |
9 |
50 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
10 |
50 |
Continued as Army (Army Support). |
10 |
53 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
10 |
53 |
Gain rebels as Enemy |