Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
A revolution, attack or other unusual event throws Ellwood Maltby's life into chaos, forcing Ellwood Maltby to leave the planet. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
Ellwood Maltby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Survived a risky adventure but gained nothing. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Drafted into Marine Support |
7 |
39 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
40 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Ellwood Maltby do not know what happened to Ellwood Maltby. There is a gap in Ellwood Maltby's memory. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Ellwood Maltby aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Ellwood Maltby have been following false teachings! |