Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
26 |
Betrayed by a friend. One of Elmo Armstrong's Contacts or Allies betrays Elmo Armstrong, ending Elmo Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Journalist (Entertainer). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Explorer). |
4 |
28 |
Elmo Armstrong's ship is damaged, and Elmo Armstrong have to hitch-hike Elmo Armstrong's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
28 |
Failed to qualify for Free Trader (Merchant). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
29 |
A new romantic starts. Gain an Ally. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Elmo Armstrong is sent to a new community or parish to preach The Word among the poor. |
7 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
38 |
Voluntarily left Holy Warrior |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
40 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Returned to Believer (Holy Warrior). |
10 |
49 |
Elmo Armstrong aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Switched to Drifter (Wanderer). |
11 |
52 |
Offered job by a patron. Now owe him a favor. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |