Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Moved to a new world. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Elwin Robinson's Contacts or Allies betrays Elwin Robinson, ending Elwin Robinson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Entertainer (Journalist). |
6 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Elwin Robinson far from home. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Elwin Robinson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elwin Robinson's faith. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Voluntarily left Missionary/Humanitarian |
8 |
41 |
Entered Merchant Academy with the Business curriculum. |
8 |
43 |
Spent the college years partying. |
8 |
44 |
Dropped out of the merchant academy. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Accused of a crime |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
48 |
Became a Prisoner (Inmate). |
10 |
51 |
Parole hearing. |
10 |
52 |
Promoted to Prisoner (Inmate) rank 1. |
10 |
52 |
Paroled from prison. |