Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Emanuel Walker's Contacts or Allies betrays Emanuel Walker, ending Emanuel Walker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
26 |
Assigned to an assault on an enemy fortress. |
3 |
27 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
3 |
27 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Continued as Marine (Star Marine). |
4 |
30 |
On the front lines of a planetary assault and occupation. |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
33 |
A mission goes wrong; Emanuel Walker and several others are captured and mistreated by the enemy. Gain Emanuel Walker's jailer as an Enemy. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Opponents of Emanuel Walker's belief system ambush Emanuel Walker. |
6 |
37 |
Severely injured. Owe 25,000 for medical bills. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
38 |
Emanuel Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Returned to Believer (Holy Warrior). |
8 |
41 |
Emanuel Walker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
42 |
Emanuel Walker do not know what happened to Emanuel Walker. There is a gap in Emanuel Walker's memory. |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Retired. |
10 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |