Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Emil Cooper's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Rewarded for a successful mission. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
38 |
Emil Cooper faith is shaken. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
40 |
Emil Cooper accepted an offer of inducements to betray Emil Cooper's faith. Gain 90,000 in cash. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
44 |
Good fortune. |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
53 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |