Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
29 |
Emmit Mitchelle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
29 |
Became a Army (Cavalry) with the new title Private. |
3 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
33 |
Gain rebels as Enemy |
4 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
37 |
Emmit Mitchelle is chosen to represent Emmit Mitchelle's faith in a vid show or other highly public forum. |
5 |
37 |
Continued as Believer (Mainstream Believer). |
5 |
38 |
Emmit Mitchelle is sent to a new community or parish to preach The Word among the poor. |
6 |
41 |
Continued as Believer (Mainstream Believer). |
6 |
43 |
Emmit Mitchelle is chosen to represent Emmit Mitchelle's faith in a vid show or other highly public forum. |
6 |
45 |
Forced to muster out. |
7 |
45 |
Failed to qualify for Surveyor (Scout). |
7 |
45 |
Switched to Drifter (Wanderer). |
7 |
46 |
Attacked by enemies that Emmit Mitchelle easily defeat. |
7 |
46 |
Gain Enemy if Emmit Mitchelle don't already have one. |
7 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
49 |
Continued as Drifter (Wanderer). |
8 |
53 |
Promoted to Drifter (Wanderer) rank 2. |