Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was sent to prison. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
24 |
Failed to escaped from prison. |
3 |
26 |
Continued as Prisoner (Inmate). |
3 |
28 |
Make friends with another inmate; gain them as a Contact. |
3 |
30 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Returned to Prisoner (Inmate). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Continued as Prisoner (Inmate). |
6 |
42 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
43 |
A guard takes a dislike to Esku Iigir Limkhaar. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Returned to Prisoner (Fixer). |
8 |
50 |
A riot engulfs the prison. |
8 |
50 |
Loot the guards/other prisoners. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Returned to Prisoner (Thug). |
9 |
54 |
Persecuted by a prison gang. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |