Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Espaab Wawe come into conflict with a splinter group Espaab Wawe's own religion which maintains Espaab Wawe's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Espaab Wawe's ship is damaged, and Espaab Wawe have to hitch-hike Espaab Wawe's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Espaab Wawe is living the high life for a few years. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Forced to muster out. |
8 |
44 |
Switched to Scout (Courier) with previous rank. |
8 |
47 |
Gained a contact. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |