Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
27 |
Public opinion turns on Essie Buckman. |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Contact with Government. |
6 |
35 |
Continued as Drifter (Barbarian). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Failed to qualify for Enforcer (Rogue). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A series of bad deals and decisions force Essie Buckman into bankruptcy. Essie Buckman salvages what Essie Buckman can. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Failed to qualify for Artist (Entertainer). |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
50 |
Attacked by enemies that Essie Buckman easily defeat. |
10 |
50 |
Gain Enemy if Essie Buckman don't already have one. |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
50 |
Continued as Drifter (Wanderer). |
11 |
52 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |