Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Study Recon as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Ethan Bailey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Retired. |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Enemy. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
40 |
Gained a contact. |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |