Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Fredrick White gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Fredrick White's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Returned to Citizen (Worker). |
4 |
34 |
Fredrick White learn something Fredrick White should not have – a corporate secret, a political scandal – which Fredrick White can profit from illegally. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Promoted to Citizen (Worker) rank 3. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Gained a contact. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Fredrick White is rewarded for Fredrick White's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Fredrick White learn something Fredrick White should not have – a corporate secret, a political scandal – which Fredrick White can profit from illegally. |
8 |
50 |
Promoted to Citizen (Worker) rank 5. |
9 |
50 |
Voluntarily left Worker |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
54 |
Fredrick White run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |