Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Furman Hunter's trade routes and contacts, forcing Furman Hunter to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
An investigation takes on a dangerous turn. |
4 |
34 |
Severely injured. Fully recovered. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Rewarded for a successful mission. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Entered Merchant Academy with the Business curriculum. |
6 |
40 |
Study Gun Combat (Energy) as a hobby. |
6 |
42 |
Graduated with honors. |
7 |
42 |
Returned to Merchant (Broker). |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
46 |
Furman Hunter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Promoted to Merchant (Broker) rank 4. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Broker) rank 5. |