Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Join a social movement. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Nearly killed. Owe 22,500 for medical bills. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that Garland Bartley easily defeat. |
5 |
37 |
Gain Enemy if Garland Bartley don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Find an Alien Artifact. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Garland Bartley's Contacts or Allies betrays Garland Bartley, ending Garland Bartley's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Citizen (Colonist). |
9 |
48 |
Garland Bartley gain experience in a technical field as a computer operator or surveyor. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Colonist |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
A notable academic consults with Garland Bartley about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |