Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Risk General Carbey's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Imperial trade restrictions force General Carbey out of business. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
33 |
A job goes wrong, forcing General Carbey to flee off-planet. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Returned to Drifter (Barbarian). |
6 |
36 |
Contact with Government. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
General Carbey do not know what happened to General Carbey. There is a gap in General Carbey's memory. |
9 |
45 |
Became a Entertainer (Performer). |
9 |
47 |
An investigation, tour, project or expedition goes wrong, stranding General Carbey far from home. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Opponents of General Carbey's belief system ambush General Carbey. |
10 |
48 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
48 |
Returned to Drifter (Barbarian). |
11 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Forced to muster out. |