Retired Senior Scout General Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 55 M 3 (-1) 1 (-2) 5 (-1) 9 (1) 8 (0) 8 (0)315988
Ugly, Belligerent, Envious
 
Skills
Athletics 0
Deception 1
Drive (Wheel) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Biologicals) 1
Profession (Sports/Motorsports) 1
Recon 3
Science (Physical Sciences/Jump Space Physics) 1
Science (Social Sciences/Sophontology) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Citizen Worker Technician25
Scout Explorer Senior Scout33
Agent Corporate Agent Agent11
 
Name Type Affinity Enmity Power Influence Species
Hannah Hale Enemy 0 3 3 1 Ziadd (F/40)
Yayael Jaelle Yale Enemy 0 0 0 4 Ael Yael (F/37)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Became a Citizen (Worker).
2 21 General Clubb's business expands, General Clubb's corporation grows, or the colony thrives.
3 23 Continued as Citizen (Worker).
3 27 Advanced training in a specialist field.
3 27 Promoted to Citizen (Worker) rank 1.
4 27 Continued as Citizen (Worker).
4 29 Political upheaval strikes General Clubb's homeworld, and General Clubb is caught up in the revolution.
4 31 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 31 Continued as Citizen (Worker).
5 32 Advanced training in a specialist field.
6 35 Continued as Citizen (Worker).
6 36 Hard times caused by a lack of interstellar trade costs General Clubb General Clubb's job.
7 36 Became a Scout (Explorer).
7 37 When dealing with an alien race, General Clubb botch an opportunity to gather extra intelligence about them.
7 37 General Clubb have no idea what happened to General Clubb – they found General Clubb's ship drifting on the fringes of friendly space.
7 40 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 40 Continued as Scout (Explorer).
8 43 General Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but General Clubb fail to help. Gain an Enemy.
8 43 Lightly injured, no permanent damage. Fully recovered.
8 44 Forced to continue current assignment.
8 44 Promoted to Scout (Explorer) rank 2.
9 44 Continued as Scout (Explorer).
9 46 Serve as the courier for an important message from the Imperium.
9 48 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
10 48 Voluntarily left Explorer
10 48 Became a Agent (Corporate Agent).
10 50 Given specialist training in vehicles.
10 52 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
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