Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A crime lord considers Gerhard Rule his protégé. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
A crime lord considers Gerhard Rule his protégé. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
4 |
34 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
5 |
34 |
Voluntarily left Pirate |
5 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Attacked by enemies that Gerhard Rule easily defeat. |
7 |
46 |
Gain Enemy if Gerhard Rule don't already have one. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Offered job by a patron. Now owe him a favor. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
54 |
Refuse to abuse Gerhard Rule's position for profit. |