Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Assigned to a peacekeeping role. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Glen Chambers blame Glen Chambers's commander. Gain commander as Enemy. |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Glen Chambers secretly provide religious rites for a dying leader or noble, although they do not share Glen Chambers's faith. Gain an Ally in the family and a Rival who disagrees with Glen Chambers's choice. |
3 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
28 |
Voluntarily left Missionary/Humanitarian |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Glen Chambers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Glen Chambers fail to help. Gain an Enemy. |
4 |
29 |
Psychologically damaged by Glen Chambers's time in the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
When dealing with an alien race, Glen Chambers botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Psychologically damaged by Glen Chambers's time in the scouts. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Glen Chambers's scout ship. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Spend several years jumping from world to world in Glen Chambers's scout ship. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Glen Chambers's ship is damaged, and Glen Chambers have to hitch-hike Glen Chambers's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 6 Contacts. Gain 2 Enemies. |
8 |
48 |
Promoted to Scout (Courier) rank 2. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Glen Chambers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Glen Chambers fail to help. Gain an Enemy. |
9 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |