Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Grady Holland's ship is damaged, and Grady Holland have to hitch-hike Grady Holland's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Grady Holland's Contacts or Allies betrays Grady Holland, ending Grady Holland's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
34 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 4. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |