Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Grant Coulston easily defeat. |
4 |
31 |
Gain Enemy if Grant Coulston don't already have one. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Merchant (Broker). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Gain Enemy if Grant Coulston don't already have one. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Injured. |
8 |
41 |
Became a Citizen (Colonist). |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
42 |
Returned to Merchant (Broker). |
9 |
46 |
Grant Coulston's business or ship thrives. |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
47 |
Given advanced training in a specialist field |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Continued as Merchant (Broker). |
11 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |