Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
27 |
Gregory Bryant do not know what happened to Gregory Bryant. There is a gap in Gregory Bryant's memory. |
5 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
28 |
Betrayed by a friend. One of Gregory Bryant's Contacts or Allies betrays Gregory Bryant, ending Gregory Bryant's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
28 |
Failed to qualify for Free Trader (Merchant). |
6 |
28 |
Switched to Drifter (Barbarian). |
6 |
29 |
Attempted a risky adventure and was injured. |
6 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
32 |
Continued as Drifter (Barbarian). |
7 |
34 |
Gained a contact. |
8 |
36 |
Continued as Drifter (Barbarian). |
8 |
39 |
Attempted a risky adventure and was sent to prison. |
8 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
40 |
Became a Prisoner (Thug). |
9 |
43 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
44 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
45 |
Joined a prison gang |
10 |
48 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
48 |
Returned to Prisoner (Thug). |
11 |
51 |
A guard takes a dislike to Gregory Bryant. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |