Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Gustave Ruiz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
27 |
Became a Citizen (Worker). |
3 |
30 |
Advanced training in a specialist field. |
3 |
31 |
Promoted to Citizen (Worker) rank 1. |
4 |
31 |
Continued as Citizen (Worker). |
4 |
32 |
Gustave Ruiz is rewarded for Gustave Ruiz's diligence or cunning. |
5 |
35 |
Continued as Citizen (Worker). |
5 |
37 |
Gustave Ruiz is rewarded for Gustave Ruiz's diligence or cunning. |
6 |
39 |
Continued as Citizen (Worker). |
6 |
43 |
Gustave Ruiz is rewarded for Gustave Ruiz's diligence or cunning. |
7 |
43 |
Continued as Citizen (Worker). |
7 |
44 |
Gustave Ruiz befriend a superior in the corporation or the colony. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
47 |
Switched to Drifter (Scavenger). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Gain Enemy if Gustave Ruiz don't already have one. |
9 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
51 |
Retired at age 51. |
9 |
51 |
Continued as Drifter (Scavenger). |
9 |
52 |
Gustave Ruiz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |