Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Harry Frazier's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Harry Frazier is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A good deal ensures Harry Frazier is living the high life for a few years. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
A rival researcher blackens Harry Frazier's name or steals Harry Frazier's research. Gain a Rival. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
37 |
Harry Frazier's work is sabotaged by unknown parties. Harry Frazier start again from scratch. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
40 |
An expedition or voyage goes wrong, leaving Harry Frazier stranded in the wilderness. |
7 |
40 |
Failed to qualify for Enforcer (Rogue). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
42 |
Gained a contact. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Harry Frazier's Contacts or Allies betrays Harry Frazier, ending Harry Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
48 |
Harry Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Harry Frazier is sent to a new community or parish to preach The Word among the poor. |