Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
A series of bad deals and decisions force Haskell Oshea into bankruptcy. Haskell Oshea salvages what Haskell Oshea can. |
5 |
31 |
Became a Scout (Courier). |
5 |
32 |
Haskell Oshea's scout ship is one of the first on the scene to rescue the survivors of a disaster but Haskell Oshea fail to help. Gain an Enemy. |
5 |
32 |
Haskell Oshea have no idea what happened to Haskell Oshea – they found Haskell Oshea's ship drifting on the fringes of friendly space. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Surveyor) with previous rank. |
6 |
37 |
Haskell Oshea's ship is damaged, and Haskell Oshea have to hitch-hike Haskell Oshea's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 6 Contacts. Gain 3 Enemies. |
7 |
37 |
Switched to Drifter (Barbarian). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
44 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Haskell Oshea have been following false teachings! |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
49 |
Haskell Oshea do not know what happened to Haskell Oshea. There is a gap in Haskell Oshea's memory. |
11 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Haskell Oshea have been following false teachings! |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |