Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Herschel Fullmore's job. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Herschel Fullmore's scout ship. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Herschel Fullmore's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Psychologically damaged by Herschel Fullmore's time in the scouts. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
Join homeworld’s celebrity circles |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
37 |
Join homeworld’s celebrity circles |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
42 |
Gained a contact. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attacked by enemies that Herschel Fullmore easily defeat. |
9 |
49 |
Gain Enemy if Herschel Fullmore don't already have one. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
54 |
Suffer from a life-threatening illness. |