Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Widely recognized. |
1 |
22 |
Graduated. Gain an rival who is upset that Hiram Henderson left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Hiram Henderson do not know what happened to Hiram Henderson. There is a gap in Hiram Henderson's memory. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
A revolution, attack or other unusual event throws Hiram Henderson's life into chaos, forcing Hiram Henderson to leave the planet. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Hiram Henderson's Contacts or Allies betrays Hiram Henderson, ending Hiram Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
41 |
A sudden war destroys Hiram Henderson's trade routes and contacts, forcing Hiram Henderson to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Failed to qualify for Colonist (Citizen). |
8 |
41 |
Returned to Drifter (Scavenger). |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
Hiram Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Returned to Citizen (Colonist). |
10 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Psion (Adept). |
11 |
54 |
Amnesia. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |