Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Hobart Galway's ship is damaged, and Hobart Galway have to hitch-hike Hobart Galway's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Hobart Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hobart Galway fail to help. Gain an Enemy. |
6 |
37 |
Hobart Galway's ship is damaged, and Hobart Galway have to hitch-hike Hobart Galway's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 6 Contacts. Gain 3 Enemies. |
6 |
39 |
Promoted to Scout (Surveyor) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
41 |
When dealing with an alien race, Hobart Galway botch an opportunity to gather extra intelligence about them. |
7 |
41 |
Hobart Galway's ship is damaged, and Hobart Galway have to hitch-hike Hobart Galway's way back across the stars to the nearest scout base. |
7 |
41 |
Gain 4 Contacts. Gain 1 Enemies. |
7 |
43 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
47 |
Hobart Galway's ship is damaged, and Hobart Galway have to hitch-hike Hobart Galway's way back across the stars to the nearest scout base. |
8 |
47 |
Gain 3 Contacts. Gain 2 Enemies. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
49 |
Attempted a risky adventure and was sent to prison. |
10 |
51 |
Became a Prisoner (Fixer). |
10 |
54 |
Special Duty. |
10 |
55 |
Promoted to Prisoner (Fixer) rank 1. |