Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Promoted to Merchant (Broker) rank 2. |
2 |
26 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Spend time with an alien race. Gain a contact. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Drafted into Cavalry |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Army (Cavalry) with the new title Private. |
8 |
46 |
Assigned to a planet with a hostile or wild environment. |
8 |
48 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Army (Cavalry). |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |