Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Injured. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Horace Daniels went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Horace Daniels's work ends up coming home with Horace Daniels, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
33 |
A job goes wrong, forcing Horace Daniels to flee off-planet. |
5 |
33 |
Returned to Agent (Intelligence). |
5 |
34 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
38 |
Injured. |
7 |
38 |
Became a Scholar (Field Researcher). |
7 |
39 |
Win a prestigious prize for Horace Daniels's work. |
8 |
42 |
Voluntarily left Field Researcher |
8 |
42 |
Became a Merchant (Free Trader). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
52 |
A series of bad deals and decisions force Horace Daniels into bankruptcy. Horace Daniels salvages what Horace Daniels can. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |