Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Howard Fitget's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
When dealing with an alien race, Howard Fitget botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Spend several years jumping from world to world in Howard Fitget's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Howard Fitget's ship is damaged, and Howard Fitget have to hitch-hike Howard Fitget's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Public opinion turns on Howard Fitget. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Make an unexpected connection outside Howard Fitget's normal circles. Gain a Contact. |
7 |
39 |
Voluntarily left Merchant Marine |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Howard Fitget run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Howard Fitget faith is shaken. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Howard Fitget aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |