Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Caught cheating in some fashion, advancing Hunter Fabble's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
24 |
Hunter Fabble's work is sabotaged by unknown parties. Hunter Fabble may salvage what Hunter Fabble can and give up. |
2 |
24 |
Gain an Enemy |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Scientist) rank 2. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Rogue (Thief). |
4 |
33 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
39 |
A job goes wrong, forcing Hunter Fabble to flee off-planet. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Became a Scout (Courier). |
8 |
46 |
Spend several years jumping from world to world in Hunter Fabble's scout ship. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Continued as Scout (Courier). |
10 |
52 |
Perform an exemplary service for the scouts. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |