Retired Experienced Trader Ira Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 55 M 1 (-2) 7 (0) 1 (-2) 11 (1) 8 (0) 8 (0)171B88
Shallow
 
Skills
Astrogation 0
Deception 1
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout11
Scout Courier Scout13
Merchant Free Trader Experienced Trader45
 
Name Type Affinity Enmity Power Influence Species
Pearle Hogan Contact 2 1 1 3 Tapazmal (F/59)
Pearle Hogan is out of contact doing something interesting but not suspicious.
Newton Winn Contact 1 1 0 4 Tapazmal (M/40)
Matthew Delagney Enemy 0 3 4 0 Azhanti (M/50)
Beverley Mason Enemy 0 4 1 1 Tapazmal (F/21)
Elvera Manning Enemy 0 4 1 1 Tapazmal (F/33)
Relationship becomes more intense.
Onie Nealy Contact 2 0 4 2 Vanejenese (F/17)
Annabell Murphy Rival 0 1 2 1 Kedepu (F/25)
Annabell Murphy has had an unexpected run of good fortune lately.
Irving Morris Enemy 0 2 5 0 Tapazmal (M/67)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 When dealing with an alien race, Ira Fleming botch an opportunity to gather extra intelligence about them.
1 22 Severely injured.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Courier) with previous rank.
2 23 When dealing with an alien race, Ira Fleming botch an opportunity to gather extra intelligence about them.
2 23 Psychologically damaged by Ira Fleming's time in the scouts.
3 26 Continued as Scout (Courier).
3 27 When dealing with an alien race, Ira Fleming botch an opportunity to gather extra intelligence about them.
3 27 Lost eye or limb. Owe 2,500 for medical bills.
4 30 Continued as Scout (Courier).
4 33 Ira Fleming's ship is damaged, and Ira Fleming have to hitch-hike Ira Fleming's way back across the stars to the nearest scout base.
4 33 Gain 2 Contacts. Gain 3 Enemies.
5 33 Became a Merchant (Free Trader).
5 37 Promoted to Merchant (Free Trader) rank 1.
6 37 Continued as Merchant (Free Trader).
6 38 Make an unexpected connection outside Ira Fleming's normal circles. Gain a Contact.
6 41 Promoted to Merchant (Free Trader) rank 2.
7 41 Continued as Merchant (Free Trader).
7 43 A romantic relationship ends badly. Gain a Rival or Enemy.
7 45 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
8 45 Continued as Merchant (Free Trader).
8 46 Gained a contact.
8 49 Promoted to Merchant (Free Trader) rank 4.
9 49 Continued as Merchant (Free Trader).
9 53 A sudden war destroys Ira Fleming's trade routes and contacts, forcing Ira Fleming to flee that region of space.
9 53 Gain rebels as Enemy
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
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