Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Irl Walsh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Field Researcher (Scholar). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
Special assignment or duty on board ship. |
3 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Line/Crew). |
4 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
33 |
Good fortune |
5 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
6 |
34 |
Continued as Navy (Line/Crew). |
6 |
36 |
Irl Walsh foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
38 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
7 |
38 |
Continued as Navy (Line/Crew). |
7 |
41 |
Commanding officer takes an interest in Irl Walsh's career. |
7 |
42 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
8 |
42 |
Continued as Navy (Line/Crew). |
8 |
43 |
Display heroism in battle, saving the whole ship. |
8 |
46 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
8 |
46 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
9 |
46 |
Continued as Navy (Line/Crew). |
9 |
49 |
During a battle, defeat or victory depends on Irl Walsh's actions. Irl Walsh actions lead to an honorabe discharge. |
10 |
49 |
Became a Entertainer (Artist). |
10 |
51 |
An investigation, tour, project or expedition goes wrong, stranding Irl Walsh far from home. |
11 |
51 |
Became a Merchant (Broker). |
11 |
55 |
A sudden war destroys Irl Walsh's trade routes and contacts, forcing Irl Walsh to flee that region of space. |
11 |
55 |
Gain rebels as Enemy |