Retired Team Leader Irvin Grain  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 55 M 3 (-1) 1 (-2) 1 (-2) 8 (0) 5 (-1) 11 (1)31185B
Thrill seeker, Light-Hearted
 
Skills
Animals 0
Deception 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Jack-of-All-Trades 1
Language 0
Leadership 2
Persuade 1
Pilot 0
Profession (Worker/Armourer) 1
Profession (Worker/Hydroponics) 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Believer Missionary/Humanitarian Team Leader23
Citizen Worker 04
Scout Explorer 01
 
Name Type Affinity Enmity Power Influence Species
Arlene Hanson Contact 0 0 6 1 Suerrat (F/17)
Arlene Hanson is missing under suspicious circumstances.
Alpha Aubert Contact 1 1 5 2 Iltharan (F/24)
Elton Kinghead Enemy 0 1 0 1 Iltharan (M/17)
Son Walker Enemy 0 2 1 1 Azhanti (M/57)
Son Walker belongs to an uncommon alien species.
Hurley Pandy Enemy 0 3 2 2 Trexen (M/22)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Irvin Grain do not know what happened to Irvin Grain. There is a gap in Irvin Grain's memory.
2 19 Failed to qualify for Merchant Academy.
2 19 Continued as Drifter (Wanderer).
2 22 Irvin Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 22 Failed to qualify for Worker (Citizen).
3 22 Continued as Drifter (Wanderer).
3 23 Suffer from a life-threatening illness.
4 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 27 Irvin Grain is sent to a new community or parish to preach The Word among the poor.
4 27 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 27 Continued as Believer (Missionary/Humanitarian).
5 31 Gained a contact.
5 31 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 31 Voluntarily left Missionary/Humanitarian
6 31 Became a Citizen (Worker).
6 32 Irvin Grain's business expands, Irvin Grain's corporation grows, or the colony thrives.
7 35 Continued as Citizen (Worker).
7 38 Irvin Grain gain experience in a technical field as a computer operator or surveyor.
8 39 Continued as Citizen (Worker).
8 40 Contact with Government.
9 43 Continued as Citizen (Worker).
9 46 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
10 46 Became a Scout (Explorer).
10 48 Irvin Grain's ship is damaged, and Irvin Grain have to hitch-hike Irvin Grain's way back across the stars to the nearest scout base.
10 48 Gain 2 Contacts. Gain 3 Enemies.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Retired at age 48.
11 48 Returned to Believer (Missionary/Humanitarian).
11 52 A notable academic consults with Irvin Grain about a publication or documentary he is working on. Gain a Contact in academia.
12 52 Aging Crisis. Owe 30,000 for medical bills.
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