Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
A mission goes wrong and Ivory Cumming is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
32 |
Make a breakthrough in Ivory Cumming's field. |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
32 |
Voluntarily left Field Researcher |
5 |
32 |
Returned to Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
Study Art (Presentation/Holography) as a hobby. |
7 |
44 |
Graduated. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Imperial trade restrictions force Ivory Cumming out of business. |
9 |
45 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
48 |
Become deeply involved in politics on Ivory Cumming's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
49 |
Voluntarily left Administrator |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Ivory Cumming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |