Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Joe Babington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joe Babington fail to help. Gain an Enemy. |
3 |
27 |
Joe Babington have no idea what happened to Joe Babington – they found Joe Babington's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Spend several years jumping from world to world in Joe Babington's scout ship. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
42 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Joe Babington do not know what happened to Joe Babington. There is a gap in Joe Babington's memory. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
49 |
Joe Babington accepted an offer of inducements to betray Joe Babington's faith. Gain 380,000 in cash. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
54 |
Find valuable salvage. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |