Retired Field Agent Joesph Brew  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 55 M 3 (-1) 1 (-2) 1 (-2) 9 (1) 11 (1) 8 (0)3119B8
Babyish
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Science (Life Sciences/Xenology) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal11
Agent Corporate Agent Field Agent25
Merchant Free Trader 13
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Jess Perry Ally 3 0 2 3 Answerin (M/38)
Jess Perry fell on hard times.
Mahlon Frazier Contact 1 1 4 3 Irhadre (M/38)
Donnie Watton Enemy 0 3 1 1 Answerin (F/75)
Malinda Day Contact 4 1 4 4 Murrissi (F/37)
Malinda Day gained influence with the character’s assistance.
Aaron McMillan Enemy 3 3 1 2 Answerin (M/61)
reconciliation.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Infantry
2 22 Became a Agent (Corporate Agent).
2 26 Joesph Brew went above and beyond the call of duty.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Established a network of contacts. Gain 1 contacts.
4 30 Continued as Agent (Corporate Agent).
4 33 Joesph Brew went above and beyond the call of duty.
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Continued as Agent (Corporate Agent).
5 37 Go undercover to investigate an enemy.
5 37 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 38 Continued as Agent (Corporate Agent).
6 42 Advanced training in a specialist field.
6 42 Forced to muster out.
7 42 Became a Merchant (Free Trader).
7 44 A good deal ensures Joesph Brew is living the high life for a few years.
7 46 Promoted to Merchant (Free Trader) rank 1.
8 46 Continued as Merchant (Free Trader).
8 49 Make an unexpected connection outside Joesph Brew's normal circles. Gain a Contact.
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Merchant (Free Trader).
9 51 A sudden war destroys Joesph Brew's trade routes and contacts, forcing Joesph Brew to flee that region of space.
9 51 Gain rebels as Enemy
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Joesph Brew faith is shaken.
11 55 Aging Crisis. Owe 30,000 for medical bills.
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