Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Joesph Brew went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 1 contacts. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Joesph Brew went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
44 |
A good deal ensures Joesph Brew is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
Make an unexpected connection outside Joesph Brew's normal circles. Gain a Contact. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
51 |
A sudden war destroys Joesph Brew's trade routes and contacts, forcing Joesph Brew to flee that region of space. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Joesph Brew faith is shaken. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |