Johnie Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 55 M 9 (1) 6 (0) 3 (-1) 8 (0) 13 (2) 6 (0)9638D6
Infatuated
 
Skills
Admin 1
Athletics 0
Deception 1
Electronics (Remote Ops) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 1st class45
Drifter Scavenger 12
Merchant Free Trader 12
 
Name Type Affinity Enmity Power Influence Species
Sarah Coleman Enemy 0 4 0 5 Trexen (F/14)
Alberto Weddall Enemy 0 4 0 1 Yilean (M/46)
Alberto Weddall has negatively life-changing event.
Manley Palmer Enemy 0 3 0 1 Traltar (M/20)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Johnie Buckman join a gambling circle on board.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Johnie Buckman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Special assignment or duty on board ship.
3 30 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Continued as Navy (Engineer/Gunner).
4 33 Johnie Buckman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
5 34 Continued as Navy (Engineer/Gunner).
5 37 Good fortune
5 38 Forced to muster out.
6 38 Failed to qualify for Courier (Scout).
6 38 Became a Drifter (Scavenger).
6 39 Attacked by enemies that Johnie Buckman easily defeat.
6 39 Gain Enemy if Johnie Buckman don't already have one.
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
7 46 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
8 46 Became a Merchant (Free Trader).
8 48 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 50 Continued as Merchant (Free Trader).
9 54 Promoted to Merchant (Free Trader) rank 1.
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