Retired Combat Leader Johnny Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 55 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 7 (0)1117B7
Trembling hands, Always has a haunted expression, Loquacious
 
Skills
Admin 0
Art (Presentation/Holography) 1
Art (Performing/Performer) 1
Art (Presentation/Write) 1
Astrogation 1
Broker 0
Carouse 2
Diplomat 1
Drive 0
Explosives 1
Gambler 1
Gun Combat (Energy) 1
Investigate 0
Language (Vilani (1st Imperium)) 2
Leadership 1
Mechanic 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Cybernetics) 1
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Entertainer Artist 23
Scholar Field Researcher 01
Believer Holy Warrior Combat Leader23
Merchant Merchant Marine 4th Officer23
 
Name Type Affinity Enmity Power Influence Species
Kevin Payne Rival 5 2 0 0 Darmine (M/24)
Kevin Payne's influence is diminished.
reconciliation.
Kevin Payne is diminished in both power and influence.
Eziirgidli Ally 3 0 0 3 Vilani, Imperium (F/31)
Ossie Laroche Rival 1 2 1 1 Darmine (M/90)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Johnny Middlemiss's Contacts or Allies betrays Johnny Middlemiss, ending Johnny Middlemiss's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Entertainer (Artist).
2 20 Join homeworld’s celebrity circles
2 23 Promoted to Entertainer (Artist) rank 1.
3 23 Continued as Entertainer (Artist).
3 24 Works is especially well received and popular, making Johnny Middlemiss a minor celebrity
3 27 Promoted to Entertainer (Artist) rank 2.
4 27 Continued as Entertainer (Artist).
4 28 Johnny Middlemiss is forced out because of censorship or controversy. What truth did Johnny Middlemiss get too close to?
5 28 Became a Scholar (Field Researcher).
5 32 A disaster leaves several injured, and others blame Johnny Middlemiss, forcing Johnny Middlemiss to leave Johnny Middlemiss's career. Gain a Rival.
5 32 Severely injured. Fully recovered. Owe 2,500 for medical bills.
6 32 Became a Believer (Holy Warrior) with the new title Hopeful.
6 36 Johnny Middlemiss retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 36 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
7 36 Continued as Believer (Holy Warrior).
7 39 Opponents of Johnny Middlemiss's belief system ambush Johnny Middlemiss.
7 39 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 39 Failed to qualify for Corporate (Citizen).
8 39 Submitted to the draft.
8 39 Became a Merchant (Merchant Marine) with the new title Crewman.
8 42 A good deal ensures Johnny Middlemiss is living the high life for a few years.
8 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 43 Aging Crisis. Owe 30,000 for medical bills.
9 43 Retired at age 43.
9 43 Continued as Merchant (Merchant Marine).
9 46 Risk Johnny Middlemiss's fortune on a possibility lucrative deal and win.
9 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Continued as Merchant (Merchant Marine).
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Voluntarily left Merchant Marine
11 51 Returned to Believer (Holy Warrior).
11 54 Johnny Middlemiss secretly provide religious rites for a dying leader or noble, although they do not share Johnny Middlemiss's faith. Gain an Ally in the family and a Rival who disagrees with Johnny Middlemiss's choice.
11 55 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 55 Aging Crisis. Owe 40,000 for medical bills.
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