Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Jonnie Blakely is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
21 |
Failed to qualify for Law Enforcement (Agent). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Scout (Explorer). |
3 |
22 |
Jonnie Blakely have no idea what happened to Jonnie Blakely – they found Jonnie Blakely's ship drifting on the fringes of friendly space. |
4 |
22 |
Became a Merchant (Merchant Marine). |
4 |
23 |
A good deal ensures Jonnie Blakely is living the high life for a few years. |
5 |
26 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Smuggle illegal items onto a planet. |
6 |
30 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Make an unexpected connection outside Jonnie Blakely's normal circles. Gain a Contact. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Embroiled in legal trouble. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Jonnie Blakely's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
41 |
Became a Citizen (Corporate). |
9 |
45 |
Hard times caused by a lack of interstellar trade costs Jonnie Blakely Jonnie Blakely's job. |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
49 |
Jonnie Blakely do not know what happened to Jonnie Blakely. There is a gap in Jonnie Blakely's memory. |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Jonnie Blakely refused an offer of inducements to betray Jonnie Blakely's faith. Gain 4 enemies. |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |