Retired Corporal Judd Jacobs  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 55 M 4 (-1) 1 (-2) 2 (-2) 5 (-1) 9 (1) 5 (-1)412595
Traditional, Dictatorial, Tentative
 
Skills
Admin 0
Advocate 1
Astrogation 0
Athletics 0
Deception 0
Drive 0
Engineer (Life Support) 1
Gun Combat (Slug) 2
Gunner (Ortillery) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Blade) 1
Melee (Striking) 1
Persuade 0
Pilot (Small Craft) 1
Recon 1
Seafarer (Ocean Ships) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 01
Scout Courier 01
Army Infantry Corporal24
Drifter Scavenger 11
Merchant Merchant Marine Senior Crewman13
 
Name Type Affinity Enmity Power Influence Species
Lonnie Cox Contact 3 1 2 0 Kargol (M/23)
Lonnie Cox is in prison or otherwise trapped somewhere.
Muriel Maltby Rival 1 3 1 0 Vanejenese (F/61)
Muriel Maltby is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 A job goes wrong, forcing Judd Jacobs to flee off-planet.
2 19 Became a Scout (Courier).
2 21 Psychologically damaged by Judd Jacobs's time in the scouts.
3 21 Became a Army (Infantry) with the new title Private.
3 25 Advanced training in a specialist field
4 25 Continued as Army (Infantry).
4 26 Assigned to a planet with a hostile or wild environment.
4 29 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
5 29 Continued as Army (Infantry).
5 33 Surrounded and outnumbered by the enemy, Judd Jacobs hold out until relief arrives.
5 33 Promoted to Army (Infantry) rank 2 with the new title Corporal.
6 33 Continued as Army (Infantry).
6 34 Thrown into a brutal ground war
6 34 Lightly injured, no permanent damage. Fully recovered.
6 37 Forced to muster out.
7 37 Became a Drifter (Scavenger).
7 40 Offered job by a patron. Now owe him a favor.
7 41 Promoted to Drifter (Scavenger) rank 1.
8 41 Failed to qualify for Ground Assault (Marine).
8 41 Submitted to the draft.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Make an unexpected connection outside Judd Jacobs's normal circles. Gain a Contact.
9 45 Continued as Merchant (Merchant Marine).
9 49 Given advanced training in a specialist field
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Merchant (Merchant Marine).
10 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 53 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 53 Aging Crisis. Owe 60,000 for medical bills.
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