Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Work leads to a considerable breakthrough. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Agreed to perform research that goes against Judge Sim's conscience. Gain 2 Enemies. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Risk Judge Sim's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Judge Sim's business or ship thrives. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Imperial trade restrictions force Judge Sim out of business. |
6 |
42 |
Promoted to Merchant (Broker) rank 4. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Broker) rank 5. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
Given advanced training in a specialist field |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Opponents of Judge Sim's belief system ambush Judge Sim. |
9 |
51 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired. |
10 |
53 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |