Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Good fortune |
2 |
24 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
24 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
27 |
Junior Edye foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
During a battle, defeat or victory depends on Junior Edye's actions. The ship suffers severe damage and Junior Edye is blamed for the disaster. Junior Edye is court - martialled and discharged. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Junior Edye easily defeat. |
5 |
32 |
Gain Enemy if Junior Edye don't already have one. |
6 |
35 |
Voluntarily left Wanderer |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
Make an unexpected connection outside Junior Edye's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Gained a contact. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
51 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Embroiled in legal trouble. |
10 |
55 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |