Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Lost eye or limb. Fully recovered. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
23 |
Failed to qualify for Performer (Entertainer). |
4 |
23 |
Returned to Drifter (Barbarian). |
4 |
26 |
Betrayed by a friend. One of Kaab A-'s Contacts or Allies betrays Kaab A-, ending Kaab A-'s career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Became a Scout (Surveyor). |
5 |
30 |
Kaab A-'s ship is damaged, and Kaab A- have to hitch-hike Kaab A-'s way back across the stars to the nearest scout base. |
5 |
30 |
Gain 3 Contacts. Gain 3 Enemies. |
6 |
30 |
Failed to qualify for Merchant Academy. |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
31 |
Survived a risky adventure but gained nothing. |
7 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
36 |
Find valuable salvage. |
7 |
38 |
Forced to muster out. |
8 |
38 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
44 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |