Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Scout (Surveyor). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
28 |
Continued as Scout (Surveyor). |
3 |
31 |
Keedun have no idea what happened to Keedun – they found Keedun's ship drifting on the fringes of friendly space. |
4 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
34 |
Keedun run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
35 |
Severely injured. Owe 20,000 for medical bills. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Someone more charismatic but less devout than Keedun has become Keedun's superior. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Keedun retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Voluntarily left Mainstream Believer |
8 |
43 |
Retired. |
8 |
47 |
Moved to a new world. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |