Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Kenneth Carlson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Kenneth Carlson's scout ship. |
4 |
29 |
Voluntarily left Surveyor |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
5 |
33 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
36 |
Psionic abilities make Kenneth Carlson uncomfortable to be around. One contact or ally becomes a rival. |
5 |
37 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
37 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
Gain a mentor. |
6 |
41 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
7 |
41 |
Continued as Psion (Psi-Warrrior). |
7 |
43 |
Spent time mastering mind and body. |
7 |
45 |
Promoted to Psion (Psi-Warrrior) rank 3. |
8 |
45 |
Continued as Psion (Psi-Warrrior). |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
49 |
Promoted to Psion (Psi-Warrrior) rank 4. |
9 |
49 |
Continued as Psion (Psi-Warrrior). |
9 |
51 |
Advanced training in a specialist field. |
9 |
53 |
Forced to muster out. |