Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Kenneth Whitlock's Contacts or Allies betrays Kenneth Whitlock, ending Kenneth Whitlock's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
23 |
An investigation takes on a dangerous turn. |
3 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Intelligence). |
4 |
28 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Attempted a risky adventure and was sent to prison. |
7 |
36 |
Became a Prisoner (Inmate). |
7 |
39 |
Accused of assaulting a prison guard. |
8 |
40 |
Continued as Prisoner (Inmate). |
8 |
41 |
Beaten by a prison gang. |
8 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Continued as Prisoner (Inmate). |
9 |
45 |
Accused of assaulting a prison guard. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Switched to Prisoner (Thug) with previous rank. |
10 |
50 |
Nearly killed. Owe 30,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |