Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Kent Chambers faith is shaken. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Kent Chambers accepted an offer of inducements to betray Kent Chambers's faith. Gain 100,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Kent Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
A mission goes wrong; Kent Chambers and several others are captured and mistreated by the enemy. Gain Kent Chambers's jailer as an Enemy. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
7 |
37 |
Became a Scout (Courier). |
7 |
39 |
Gained a contact. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Courier). |
8 |
44 |
Kent Chambers have no idea what happened to Kent Chambers – they found Kent Chambers's ship drifting on the fringes of friendly space. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Kent Chambers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |