Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Public opinion turns on King Palmer. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
31 |
Gained a contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
38 |
A good deal ensures King Palmer is living the high life for a few years. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |