Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Severely injured. |
4 |
29 |
Became a Scholar (Physician). |
4 |
31 |
Koughzghu's work is sabotaged by unknown parties. Koughzghu may salvage what Koughzghu can and give up. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Koughzghu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
37 |
Koughzghu do not know what happened to Koughzghu. There is a gap in Koughzghu's memory. |
8 |
37 |
Failed to qualify for Performer (Entertainer). |
8 |
37 |
Switched to Drifter (Wanderer). |
8 |
39 |
Find Ancient Technology. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
42 |
Moved to a new world. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Voluntarily left Wanderer |
10 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Koughzghu aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired. |
11 |
49 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |